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Bright on the ground

I dag testet jeg importfunksjonen Quixel Bridge til Blender. Det var imponerende enkelt å hente materiale og etter litt Googling fant jeg også ut hvordan man kan skalere tekstur ved hjelp av Texture Coordinate og Mapping noder i Blender.

Kjartan Abel

Musical storyteller and visual/performance artist who produces unique multidisciplinary works incorporating technologies such as mixed reality, computer graphics, animation, audio, and found objects. He graduated from The Slade School of Fine Art with an MFA in Fine Art Media and a BA (Hons) in Fine Art at Kingston University.

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